Contact
Email:
davidjamesmccann@gmail.com
Who Am I
As a game developer and production specialist with over a decade of industry experience, I focus on the intersection of creative and operational technical skills. My core expertise lies in mechanics and system design. These skills are complemented by practical experience in technical art (effects deployment), user experience (UX), and decades of refining game feel in small projects.
In addition to direct development, I also work as a Producer, Project Manager and executive. My leadership approach is hands on and example focused. My background for management is from utilizing a blend of Scrum and Agile methodologies to steer complex projects, covering the initial concept through to commercial release across multiple projects.
Where I came from
My entry into game development began in 2008 at the University of South Australia, initially pursuing an Information Technology degree focused on communications technology—the most viable local pathway available during a transitional period for the South Australian games sector. Recognizing a need for a more dedicated creative and interactive focus, I later transferred to the university's newly established Media Arts program. This transition allowed me to leverage my existing technical foundation in JavaScript coding and network architecture while completing a Major in Interactive Media and a Sub-Major in Animation. I graduated with my bachelor's degree in 2011as a fresh professional with a base that bridged technical engineering and digital design that would serve me well in the following decades.
My Professional Experience
Early Studio Leadership
Following graduation, I co-founded Hidden Productions, a small studio staffed by a rough collection of like-minded independent developers. We focused on systems prototyping, mechanics refinement, and exploratory game design. While the studio successfully developed several major projects, long-term commercial sustainability proved challenging due to a highly competitive funding landscape, leading to an eventual cessation of operations.
Military Service & Pivot
Following the studio closure, I stepped away from development to complete intensive training with the Australian Army Reserves. This experience served as a powerful catalyst; the rigorous operational structures and field environments directly informed my approach to systems design, prompting me to return to the industry with a refined, highly disciplined methodology for production and professional development.
Where I am going
Advanced Production & Design Training
In 2018, After my experience with the miltary, I decided I should reassess my understanding of the inductry and change my approach. I refocused on my professional development by pursuing an Advanced Diploma in Game Design and Production at the Academy of Interactive Entertainment (AIE). This intensive program provided direct mentorship from industry veterans, allowing me to refine my technical capabilities and transition toward producing commercially polished work. During this tenure, I actively collaborated across multiple cross-functional teams, designing and developing novel products for both the mobile space and the rapidly expanding Virtual Reality (VR) market.
Executive Scaling & Venture Creation
Building on this foundation, I entered into the game-industry-focused Graduate Diploma of Management (Learning) to acquire the skills necessary for studio enterprise development. This undertaking served as the direct incubator for Mini Mammoth Games, which I co-founded alongside seven peers within the first three months of the program. Balancing rigorous studies with the operational demands of launching a new studio established the highly adaptive, high-output management style that continues to define my leadership today.
Studio Expansion & Enterprise Leadership
Following the launch of Mini Mammoth Games, I leveraged my background as a developer to shape our corporate strategy, ensuring our business decisions are always deeply informed by a practical understanding of game design and production pipelines. This development-first approach allowed us to secure critical investment rounds, expand our team to 15 professionals, and scale a zero-dollar graduate start-up into a nationally recognized, multi-studio group valued at $12.5M AUD. My ultimate professional goal is to reform how the industry approaches funding. By shifting the focus away from hyper-safe, low-risk commercial formulas and investing instead in creatively driven, large-scale projects, we can build a far more sustainable and highly profitable business model—a philosophy already proven by the exponential growth and commercial success of our own portfolio.